10-16 10:02
ATTENTION
***Unit changes
Some unit changes were made for next age: Swordsman has +5hp, -1 strength and -2 wage Master Duelist has +2 strength Archer has +1 strength Marksman has -3 wage Longbowman has +5hp and +1 strength Malay Warband has -5hp and -1 ranged Tatar Warrior has -2 strength and became a pike unit
Posted by Vincent de Boer on 09-12 23:06***
Pay your attention to above note. It is really important.
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What is our choices?
Fighter - Swordman - Master Duelist (MDs)
Scout - Rider - Mounted Noble
Slinger - Archer - Marksman
Townsman - Spearman - Samurai
Townsman - Spearman - Rong Spearman
Townsman - Fire Lancer - Heavy Fire Lancer
Townsman - Fire Lancer - Huochong (Huos)
MDs are like champions. Easy to make rankings. Doesnt have big advantage and disadvantage in pvps (I mean terrain bonuses). Useful units.
Mounted Nobles - Nice pvpers against infantries. Word of precaution over here... ***Tatar Warrior has -2 strength and became a pike unit*** be careful about building horsies army.
Marksman - I used them prev asia age. They are good. But they dont have devastating power. Hard to get soldier kills in pvps. Doesnt have big advantage and disadvantage in pvps (I mean terrain bonuses).
Samurai - Our best ranking units. Get your commander on forest or plains.. Enjoy with that. With high heal / leadership you can get 2k - 3k commander xp in each run. (with some money boosting)
*Editing: 2k-3k commander xp at marq rank... Dont misunderstand :P*
Rong Spearman - THEY ARE NOT HALBERDIERS... do not count them as ranking units. they are good at anti-cav pvps.
Heavy Fire Lancer - Good at pvp... Have some kills if you compare to Marksman pvp. Dont pvp them on mountains :P
Huos - Our best killer machines... Hard to build (But not like as hard as catas) Usage of Huos can make you bored. Usually loses pvp battles. But give kills more than any other units we have.
Last edited: 10-16 11:18